AI Insights · Timothy · October 2021
Top 5 Historical Games on Android in Kuwait for Q3 2021
In Q3 2021, the top historical games on Android in Kuwait showcased diverse trends in weekly revenue, downloads, and active users. Here's a closer look at their performance.
In Q3 2021, the top historical games on the Android platform in Kuwait exhibited a range of performance metrics. Here’s a detailed look at the weekly revenue, downloads, and active user trends for the top 5 games, according to Sensor Tower data.
Rise of Kingdoms: Lost Crusade from LilithGames saw a varied trend in weekly revenue, peaking at approximately $23K in late July before experiencing a decline to around $12K by the end of September. Downloads remained relatively low but surged dramatically to 347 in the last week of September. Active users fluctuated, starting at 930 in late June and rising to 1.2K by the end of the quarter.
انتقام السلاطين by ONEMT demonstrated a steady revenue stream, starting with $15.6K at the end of June and peaking at $20.7K in the last week of September. Weekly downloads saw a significant increase from 407 in late June to 536 by the end of the quarter. Active users showed a similar upward trend, growing from 1.1K to 1.3K over the same period.
Rise of Castles: Ice and Fire from Long Tech Network Limited experienced modest weekly revenue, reaching a high of around $6.1K in mid-July and stabilizing around $3.7K by the end of September. Downloads remained low, with a slight decrease from 36 in late June to 20 by the end of the quarter. Active users also saw a gradual decline from 107 to 50.
Royal Match by Dream Games, Ltd. showed a consistent increase in weekly revenue, starting at $1.5K and peaking at $2.4K in mid-September. Downloads varied, beginning at 482 and decreasing to 280 towards the end of September. Active users steadily increased from 1.4K to 2K over the quarter.
Conquerors: Golden Age by IGG.COM had fluctuating revenue, peaking at $3.3K in late August. Downloads saw a significant drop from 313 in late June to just 41 by the end of September. Active users decreased from 583 to 404 over the quarter.
This data highlights the dynamic nature of user engagement and revenue generation in the historical games category on Android in Kuwait. For more detailed insights, visit Sensor Tower.